![]() In other 4x games you would have so many fleets that you could eventually just stomp each race one at a time as you meet them in MOO and the like because you can have a fleet for each enemy planet and just stomp them all at once. Even if you have the most powerful fleet you can't just waltz over 10 enemy planets in a single turn while playing Ride of the Valkyries in the background. Why this fatigue system on one fleet? It makes sure there is only so much each team can do each turn, a sort of balance. There is a limit, but some wonders (Naval Tradition or something like that) reduce how much you get, and if you build a warp nexus thing (equivalent of roads in this game) you can travel between planets you influence or control without increasing fatigue by one. More fatigue means slightly lower performance in fleet actions. Each time you take an action you increase crew fatigue. Sid Meier's video interview with French newspaper Le Point, about Starships and other games, in English after the 20-seconds intro (February 25, 2015).Originally posted by Shahadem:Only one fleet? So it's the last stage of Spore all over again? Sort of.^ "Sid Meier's Starships review - warp speed strategy (PC)"."Sid Meier's Starships review: Firaxis compresses epic, galaxy-conquering strategy into single-session experience (PC)". "Sid Meier's Starships Review - Touch the Sky (PC)". ^ a b Vanderwall, Joshua (March 19, 2015)." 'Sid Meier's Starships' Review – Boss In Space". "Sid Meier's Starships review – deep-space exploration with a nod to the past (PC)". "Sid Meier's Starships Review: Fire All Guns (PC)". "Sid Meier's Starships review: space oddity". ^ a b Stapleton, Dan (March 13, 2015)."Sid Meier's Starships Review: Rule the Galaxy (iOS)". ^ a b "Sid Meier's Starships for PC Reviews".^ a b "Sid Meier's Starships for iPhone/iPad Reviews". ![]() "Firaxis Reveals New Interstellar Strategy Game, Sid Meier's Starships". ^ a b c d Makuch, Eddie (January 19, 2015)."Sid Meier's Starships given a March release date". ^ Nunneley-Jackson, Stephany (February 24, 2015).The Escapist gave the PC version a score of four stars out of five, saying that it "lacks the strategic depth of Civilization, but the added tactical layer, and shorter game times make it a fair substitute, especially if you're looking for bite-sized strategy." National Post gave it a similar score of eight out of ten, saying that the game "may lack the complexity and nuance of other strategy games, and it feels a bit rough around the edges in places, but its accessibility, terrific turn-based combat, and bite-sized duration combine to create a tempting alternative to a multi-evening marathon campaign." Metro gave it a score of seven out of ten, saying, "Fast-paced and accessible are not words commonly used to describe turn-based strategy games, but Sid Meier's latest is a fun, breezy strategic time killer." GameSpot gave the PC version four stars out of ten, saying "it's a strategy game without strategy, enabling you to sleepwalk your way to triumph." IGN said of the same PC version, " Sid Meier's Starships produces a few good tactical battles before its AI loses steam and its strategy gets frustrating." The iOS version received "generally favorable reviews", while the PC version received "mixed" reviews, according to the review aggregation website Metacritic. The game was developed by Meier and a small team at Firaxis. In his concept, Meier wanted to focus on starship creation, including highly configurable ships, and space combat, while providing the player with "a universe filled with interstellar adventure, diplomacy, and exploration". Starships was based on Sid Meier's idea of extending the Beyond Earth setting, in which the player guides the development of one of several human colonies on an alien world, and he considers it a further narrative of that game, exploring the universe and encountering other human colonies and threats it may hold. The game features cross-connectivity features with Beyond Earth for those that own both titles. Spacecraft in the fleet can be highly customized for meeting certain goals. The player will use the fleet to explore the galaxy, meeting other human and alien forces, and dealing with problems through a combination of military, diplomatic, and other strategic options. The game is a stand-alone title but shares the same universe as Civilization: Beyond Earth, putting the player in control of a fleet of space-faring craft. It was released on Mafor Microsoft Windows, OS X, and iOS. Sid Meier's Starships is a turn-based strategy video game developed by Firaxis Games and published by 2K.
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